{"id":1220,"date":"2021-12-17T08:54:00","date_gmt":"2021-12-17T08:54:00","guid":{"rendered":"https:\/\/www.wondarstudios.com\/?p=1220"},"modified":"2024-11-01T15:12:42","modified_gmt":"2024-11-01T15:12:42","slug":"set-cinematografico-metaverso","status":"publish","type":"post","link":"https:\/\/staging.wondarstudios.com\/en\/motion-capture\/set-cinematografico-metaverso\/","title":{"rendered":"The movie set in the Metaverse"},"content":{"rendered":"<p class=\"wp-block-paragraph\"><strong>In the emerging Metaverse of Wondar Studios, interactivity and the potential of virtual reality are gaining ground in directing as well.<\/strong><\/p>\n\n\n\n<figure class=\"wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio\"><div class=\"wp-block-embed__wrapper\">\n<iframe title=\"Movie Set in the Metaverse: the interactivity of virtual reality develops for directing\" width=\"1080\" height=\"608\" src=\"https:\/\/www.youtube.com\/embed\/jixPFIthYTg?feature=oembed\"  allow=\"accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture\" allowfullscreen><\/iframe>\n<\/div><\/figure>\n\n\n\n<p class=\"wp-block-paragraph translation-block\">Having the ability to manage a real <strong>3D film set<\/strong>, from virtual cameras to lights, from optics to framing, through <strong>virtual reality<\/strong> is the goal of <strong>WondAR Studios<\/strong>, an innovative Italian start-up in the field of <strong>motion capture<\/strong> animation, and <strong>Stefano Girardi<\/strong>, a director and artistic director of short films shot entirely in virtual production.<\/p>\n\n\n\n<p class=\"wp-block-paragraph translation-block\">The project aims to implement a new approach to directing in 3D video productions, by inserting tools capable of making production management as <strong>immersive<\/strong> as possible.<\/p>\n\n\n\n<p class=\"wp-block-paragraph translation-block\">This approach allows the director to manage everything directly within the <strong>3D set<\/strong> and to change its appearance, for example by moving the elements present in the scene or visualizing the framing through a <strong>virtual video village<\/strong>. This anticipates what the direction within the <strong>Metaverse<\/strong>, the new virtual world being targeted by Meta, Microsoft, Roblox, Epic Games, Tencent, Alibaba, and ByteDance, could be.<\/p>\n\n\n\n<figure class=\"wp-block-gallery columns-1 is-cropped wp-block-gallery-1 is-layout-flex wp-block-gallery-is-layout-flex\"><ul class=\"blocks-gallery-grid\"><li class=\"blocks-gallery-item\"><figure><img decoding=\"async\" width=\"1024\" height=\"681\" src=\"https:\/\/staging.wondarstudios.com\/wp-content\/uploads\/2021\/12\/metaverso-set-cinematografico-wondar-studios-oculus-1024x681.jpeg\" alt=\"\" data-id=\"1222\" class=\"wp-image-1222\" srcset=\"https:\/\/staging.wondarstudios.com\/wp-content\/uploads\/2021\/12\/metaverso-set-cinematografico-wondar-studios-oculus-980x652.jpeg 980w, https:\/\/staging.wondarstudios.com\/wp-content\/uploads\/2021\/12\/metaverso-set-cinematografico-wondar-studios-oculus-480x319.jpeg 480w\" sizes=\"(min-width: 0px) and (max-width: 480px) 480px, (min-width: 481px) and (max-width: 980px) 980px, (min-width: 981px) 1024px, 100vw\" \/><\/figure><\/li><\/ul><\/figure>\n\n\n\n<div id=\"ez-toc-container\" class=\"ez-toc-v2_0_89 counter-hierarchy ez-toc-counter ez-toc-white ez-toc-container-direction\">\n<div class=\"ez-toc-title-container\">\n<span class=\"ez-toc-title-toggle\"><a href=\"#\" class=\"ez-toc-pull-right ez-toc-btn ez-toc-btn-xs ez-toc-btn-default ez-toc-toggle\" aria-label=\"Toggle Table of Content\"><span class=\"ez-toc-js-icon-con\"><span class=\"\"><span class=\"eztoc-hide\" style=\"display:none;\">Toggle<\/span><span class=\"ez-toc-icon-toggle-span\"><svg style=\"fill: #000000;color:#000000\" xmlns=\"http:\/\/www.w3.org\/2000\/svg\" class=\"list-377408\" width=\"20px\" height=\"20px\" viewbox=\"0 0 24 24\" fill=\"none\"><path d=\"M6 6H4v2h2V6zm14 0H8v2h12V6zM4 11h2v2H4v-2zm16 0H8v2h12v-2zM4 16h2v2H4v-2zm16 0H8v2h12v-2z\" fill=\"currentColor\"><\/path><\/svg><svg style=\"fill: #000000;color:#000000\" class=\"arrow-unsorted-368013\" xmlns=\"http:\/\/www.w3.org\/2000\/svg\" width=\"10px\" height=\"10px\" viewbox=\"0 0 24 24\" version=\"1.2\" baseprofile=\"tiny\"><path d=\"M18.2 9.3l-6.2-6.3-6.2 6.3c-.2.2-.3.4-.3.7s.1.5.3.7c.2.2.4.3.7.3h11c.3 0 .5-.1.7-.3.2-.2.3-.5.3-.7s-.1-.5-.3-.7zM5.8 14.7l6.2 6.3 6.2-6.3c.2-.2.3-.5.3-.7s-.1-.5-.3-.7c-.2-.2-.4-.3-.7-.3h-11c-.3 0-.5.1-.7.3-.2.2-.3.5-.3.7s.1.5.3.7z\"\/><\/svg><\/span><\/span><\/span><\/a><\/span><\/div>\n<nav><ul class='ez-toc-list ez-toc-list-level-1' ><li class='ez-toc-page-1 ez-toc-heading-level-2'><a class=\"ez-toc-link ez-toc-heading-1\" href=\"https:\/\/staging.wondarstudios.com\/en\/motion-capture\/set-cinematografico-metaverso\/#La_tecnologia_alla_base_della_regia_nel_Metaverso\" >The technology underlying direction in the Metaverse<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-2'><a class=\"ez-toc-link ez-toc-heading-2\" href=\"https:\/\/staging.wondarstudios.com\/en\/motion-capture\/set-cinematografico-metaverso\/#La_creativita_del_set_cinematografico_nel_Metaverso\" >The creativity of the cinematographic set in the Metaverse<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-2'><a class=\"ez-toc-link ez-toc-heading-3\" href=\"https:\/\/staging.wondarstudios.com\/en\/motion-capture\/set-cinematografico-metaverso\/#Metaverso_le_potenzialita_del_motion_capture\" >Metaverse, the potential of motion capture<\/a><\/li><\/ul><\/nav><\/div>\n<h2 class=\"wp-block-heading\"><span class=\"ez-toc-section\" id=\"La_tecnologia_alla_base_della_regia_nel_Metaverso\"><\/span>The technology underlying direction in the Metaverse<span class=\"ez-toc-section-end\"><\/span><\/h2>\n\n\n\n<p class=\"wp-block-paragraph translation-block\">All of this is made possible thanks to the combination of three of the most developed and experimental tools of recent years: <strong>Unreal Engine<\/strong>, <strong>Xsens<\/strong>, and <strong>Meta Quest<\/strong>. These three elements simultaneously provide everything this project needs to be developed: a <strong>3D software<\/strong> with unique potential that provides realism to the elements, a <a href=\"https:\/\/staging.wondarstudios.com\/en\/motion-capture\/\" target=\"_self\"><strong>motion capture animation<\/strong> system<\/a> that allows real-time visualization of the actor's movements within the scene, testing their movements in the reference space, and finally a <strong>headset<\/strong> that allows <em>entry<\/em> into the set.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">WondAR Studios and Stefano Girardi have started the project by first experimenting with the pipeline of the various elements and then with the way to combine them.<\/p>\n\n\n\n<figure class=\"wp-block-image size-large\"><img decoding=\"async\" width=\"1024\" height=\"681\" src=\"https:\/\/staging.wondarstudios.com\/wp-content\/uploads\/2021\/12\/metaverso-set-cinematografico-wondar-studios-face-tracking-1024x681.jpeg\" alt=\"metaverso set cinematografico wondar studios face tracking\" class=\"wp-image-1223\" srcset=\"https:\/\/staging.wondarstudios.com\/wp-content\/uploads\/2021\/12\/metaverso-set-cinematografico-wondar-studios-face-tracking-980x652.jpeg 980w, https:\/\/staging.wondarstudios.com\/wp-content\/uploads\/2021\/12\/metaverso-set-cinematografico-wondar-studios-face-tracking-480x319.jpeg 480w\" sizes=\"(min-width: 0px) and (max-width: 480px) 480px, (min-width: 481px) and (max-width: 980px) 980px, (min-width: 981px) 1024px, 100vw\" \/><\/figure>\n\n\n\n<h2 class=\"wp-block-heading\"><span class=\"ez-toc-section\" id=\"La_creativita_del_set_cinematografico_nel_Metaverso\"><\/span>The creativity of the cinematographic set in the Metaverse<span class=\"ez-toc-section-end\"><\/span><\/h2>\n\n\n\n<p class=\"wp-block-paragraph translation-block\">The <strong>creative aspect<\/strong> of this experimentation is in some ways one of the most interesting sides. Just think about being able to physically cross and experience the scene or environment in which it was set, <strong>teleporting to the virtual set thanks to the controller<\/strong>, getting up close and personal with what characterizes it and drawing inspiration from it; this would already be a significant part of the creative process and the construction of the final output idea.<\/p>\n\n\n\n<p class=\"wp-block-paragraph translation-block\">Not only will it be possible to visualize the <strong>static elements<\/strong>, but all the <strong>animated components<\/strong> will also be visible: in this case, we refer to the <strong>motion capture animation<\/strong> technique that allows <strong>real-time visualization<\/strong>. The combination of these two parts, the environment and the moving subject, provides the direction with a complete picture and the closest possible to what will be the final result.<\/p>\n\n\n\n<figure class=\"wp-block-image size-large\"><img decoding=\"async\" width=\"1024\" height=\"503\" src=\"https:\/\/staging.wondarstudios.com\/wp-content\/uploads\/2021\/12\/metaverso-set-cinematografico-wondar-studios-1024x503.jpeg\" alt=\"metaverso set cinematografico wondar studios\" class=\"wp-image-1224\" srcset=\"https:\/\/staging.wondarstudios.com\/wp-content\/uploads\/2021\/12\/metaverso-set-cinematografico-wondar-studios-980x481.jpeg 980w, https:\/\/staging.wondarstudios.com\/wp-content\/uploads\/2021\/12\/metaverso-set-cinematografico-wondar-studios-480x236.jpeg 480w\" sizes=\"(min-width: 0px) and (max-width: 480px) 480px, (min-width: 481px) and (max-width: 980px) 980px, (min-width: 981px) 1024px, 100vw\" \/><\/figure>\n\n\n\n<h2 class=\"wp-block-heading\"><span class=\"ez-toc-section\" id=\"Metaverso_le_potenzialita_del_motion_capture\"><\/span>Metaverse, the potential of motion capture<span class=\"ez-toc-section-end\"><\/span><\/h2>\n\n\n\n<p class=\"wp-block-paragraph translation-block\">One of the inspirations for this project and its potential was the <strong>new video clip by Salmo<\/strong> \"<em><a href=\"https:\/\/youtu.be\/-c8AeUK2Ck8\" target=\"_blank\" rel=\"noreferrer noopener\">Aldo Ritmo<\/a><\/em>\" produced by Reef Studios, entirely made in virtual production and motion capture. For this reason, WondAR's test features the avatar of the famous Italian singer, reconstructed with Character Creator and animated with the Xsens motion capture suit, inside Unreal Engine.<\/p>\n\n\n\n<p class=\"wp-block-paragraph translation-block\">The intense work and the output of the elements of the <em>Aldo Ritmo<\/em> video clip have been a <strong>source of inspiration<\/strong> for the WondAR staff, which has implemented a new management and visualization methodology for this type of production.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><\/p>\n\n\n\n<figure class=\"wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-4-3 wp-has-aspect-ratio\"><div class=\"wp-block-embed__wrapper\">\n<iframe title=\"Directing Experience With Meta Quest in Unreal Engine\" width=\"1080\" height=\"810\" src=\"https:\/\/www.youtube.com\/embed\/MJL4C9LiZLA?feature=oembed\"  allow=\"accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture\" allowfullscreen><\/iframe>\n<\/div><\/figure>\n<script>;<\/script><span class=\"et_bloom_bottom_trigger\"><\/span>","protected":false},"excerpt":{"rendered":"<p>Nel nascente Metaverso di Wondar Studios, l\u2019interattivit\u00e0 e la potenzialit\u00e0 della realt\u00e0 virtuale conquistano terreno anche in regia. Avere la possibilit\u00e0 di gestire un vero e proprio set cinematografico in 3D, dalla camere virtuali alle luci, dalle ottiche alle inquadrature, tramite la realt\u00e0 virtuale \u00e8 l\u2019obiettivo di WondAR Studios, start up italiana innovativa nel campo [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":1222,"comment_status":"closed","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_acf_changed":false,"_et_pb_use_builder":"off","_et_pb_old_content":"","_et_gb_content_width":"","footnotes":""},"categories":[11],"tags":[],"class_list":["post-1220","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-motion-capture"],"acf":[],"_links":{"self":[{"href":"https:\/\/staging.wondarstudios.com\/en\/wp-json\/wp\/v2\/posts\/1220","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/staging.wondarstudios.com\/en\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/staging.wondarstudios.com\/en\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/staging.wondarstudios.com\/en\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/staging.wondarstudios.com\/en\/wp-json\/wp\/v2\/comments?post=1220"}],"version-history":[{"count":10,"href":"https:\/\/staging.wondarstudios.com\/en\/wp-json\/wp\/v2\/posts\/1220\/revisions"}],"predecessor-version":[{"id":6577,"href":"https:\/\/staging.wondarstudios.com\/en\/wp-json\/wp\/v2\/posts\/1220\/revisions\/6577"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/staging.wondarstudios.com\/en\/wp-json\/wp\/v2\/media\/1222"}],"wp:attachment":[{"href":"https:\/\/staging.wondarstudios.com\/en\/wp-json\/wp\/v2\/media?parent=1220"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/staging.wondarstudios.com\/en\/wp-json\/wp\/v2\/categories?post=1220"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/staging.wondarstudios.com\/en\/wp-json\/wp\/v2\/tags?post=1220"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}